3. EXPLORATION (always)

2 - Campaign
Voyage Phase

Exploration Draw

Draw cards from the top of the deck and resolve them one by one until you draw a card that shows the stack end symbol in the lower right corner. Then, repeat the process, creating a second stack of cards.
▼(on card, from top to bottom)

  1. Main Effect

  2. Adversary activation

  3. Special Disposal Effect

  4. Stack Symbol

Moving the Adversary

The Storybooks will instruct you on when to introduce it into the campaign and how to defeat it, ignore Adversary activations until instructed.

  • Adversary present: move it 1 tile closer to the Argo along the shortest path. If in the same map tile as the Argo, start Adversary Battle (Storybook).

  • Adversary NOT present, 1° symbol encountered during this Exploration step: nothing happens.

  • Adversary NOT present, 2° symbol during this Exploration step: the Adversary spawns, four map tiles away from the Argo

Performing Acclimations

Check your Timeline for notes like these:

To perform an Acclimation, search the Exploration deck for the cards with numbers corresponding the list found on the left of the acclimation arrow and permanently remove them. Find the cars listed on the right of the arrow, add them tho the Exploration deck and shuffle it.